The Six-Day War
(each player starts with 8 cards)
The U.S. Revolutionary War
(each player starts with 15 cards)
The Hundred Years War
(each player starts with 23 cards)
WAR is a very simple card game. The goal? Get all your opponent's cards. How? Each player turns over one card... highest card value wins!
(Deuces are low, Aces high.) If you win the battle, you claim the cards on the field. If the cards are tied, a WAR ensues.
Each player plays one card face down, and goes to battle again! The highest value wins.
Here's the rub: if players are still tied after the first WAR, the United Nations gets involved and settles the battle based on card suits (Spades having the highest value, followed by Hearts, then Diamonds and finally the lowly Club).
First to collect all the cards wins the TOTAL WAR & achieves world domination.